Killer Rabbit Caerbannog

Killer Rabbit Caerbannog
Khorngor,
Wascally Wabbits of Khorne

   Draft List number: 6  

Value: 120,000 gp


Achievements:
Interceptions: 0
Deflections: 0
Completions: 0
Touchdowns: 6
Casualties: 1  (1 was a kill!)
MVP awards: 2
 
Unspent SPP: 6 (28)
 
Fouls: 0
 
Compl. seasons: 0

MA

ST

AG

PA

AV
Skills
6 3 3+ 4+ 9+ Horns, Juggernaut, Block, Monstrous Mouth, Claws

Sustained Injuries: none

Notes
Plays for Wascally Wabbits of Khorne with number 6.

Profile  
The Cave of Caerbannog is the home of the Legendary Black Beast of Arrrghhh. This is guarded by a monster which is initially unknown. King Arthur (Graham Chapman) and his knights are led to the cave by Tim the Enchanter (John Cleese) and find that they must face its guardian beast. Tim verbally paints a picture of a monster so terrible as to have killed everyone who has tried to enter the cave, and warns them, "death awaits you all – with nasty, big, pointy teeth!". As the knights approach the cave and the rabbit, their "horses" become nervous, forcing the knights to dismount. Despite the cave's entrance being surrounded by the bones of "full fifty men" fallen, Arthur and his knights no longer take it seriously. Ignoring Tim's warnings ("a vicious streak a mile wide!"), King Arthur orders Bors (Terry Gilliam) to chop the rabbit's head off. Bors draws his sword and confidently approaches it. The rabbit suddenly leaps at least eight feet directly at Sir Bors' neck and bites clean through it in a single motion, decapitating him to the sound of a can opener. Despite their initial shock, and the sounds of Tim's loud laughter, the knights attack in force, but the rabbit injures several of the knights and kills Gawain and Ector with ease. The knights themselves have no hope of killing or injuring the rabbit. Arthur panics and shouts for the knights to retreat ("Run away!"). Sir Galahad asks if taunting the rabbit could cause it to make a mistake, Sir Robin asks if running away "more" would confuse it, and Sir Lancelot suggest bows. Knowing they cannot risk attacking again, they try to find another way to defeat the beast. The Holy Hand Grenade of Antioch is ultimately used to kill the rabbit, and allow the quest to proceed.


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